Course Content
Premiere PRO
About Lesson

All clips in sequences have effects that are applied automatically. If I select one of these clips and open the section called Effect Controls, you will see that the motion effect is automatically applied to it, as well as the effects called Opacity and Time Remapping. Since this clip also contains some sound, it will also have controls related to adjusting the volume of individual channels.

Regardless of how you applied a certain effect, you will be able to see all its parameters in one place – in the Effect Controls panel. There is one rule, and that is that you can control the effects related to only one clip at the same time. If I select several different contents with one stroke, only a message will appear on the screen that too many clips are selected (Multiple clip selected), and the rest of the panel will remain empty. On the other hand, if I keep the same selection and activate the working environment that is intended for working with sound, I will be able to simultaneously change the parameters that affect all the selected content. I will adjust the scale of the display a little, so you will see that there really is a sound track on the sequence, which means that by choosing the Dialogue option, I can open the corresponding frame and use the function that serves to determine the sound volume (Clip Volume).

If I go back to the panel that contains the other effects (Effects Control), you will see that they are still unavailable to me, so I will first cancel the current selection and then click on one clip and display the parameters that are at the very bottom of the frame. As you can see for yourself, I successfully applied the effect called Hard Limiter, which is a direct consequence of the change I made a while ago. In doing so, I did not use the special controls that are available to me via the timeline (Rubber Band), nor did I change the basic volume parameter (Volume), but I limited its level in a special way – via the Hard Limiter effect. In order to prove it to you, I will click on the Edit button, so in the following frame you will be able to see that the Input Boost parameter is exactly -7.1 dB, which agrees with the general setting.

You must have noticed that this frame includes various options, which confirms that in the basic sound panel you have many more possibilities to influence your source material. I will ignore these items for now, as I don’t have time to go into their details. Instead, I will switch to the working environment that is intended for working with colors (Colors) and move the playback marker to the middle of this clip. Already at first glance, it can be concluded that it has undergone some changes, because special marks (Effects Badge) are displayed on it. To check what it’s really about, I’ll go back to the Effect Controls section and look for an effect called Lumetri Color. I can access all its parameters if I open the corresponding section in the panel on the right, and the same options will be available in the Effect Controls panel. So, all these panels in fact represent only special sections with options, and all of them are otherwise located within the Effects Control frame.

To confirm this, I will select a clip that contains a simple graphic, so the applied effects will immediately appear on the screen. Since all the graphics in Premiere Pro are of vector type, I will have an effect that controls the movement (Vector Motion) available, and an option that serves to control the text will be displayed a little lower. This means that all the parameters that I would normally change through the Graphics panel are now available to me, and this does not disrupt the traditional way in which special effects are used in Premiere Pro.

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